Digital Garden
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Notes
01 Business Model Canvas
02 Customer Segments
03. Value Proposition Design
04. Customer-Centric Thinking
05. Products Versus Business Models
06. Business Model Innovation
07. Competitive Advantage Through Business Models
08. Business Model Assessment
09. Business Model Economics
10. Design Thinking and Prototyping
11. Testing Business Model Assumptions
12. Why Business Models Fail
13. Business Model Environment
14. Continuous Innovation
About me
Apple
Artificial Intelligence
Blog - The ZX Spectrum and Sinclair C5 - A Strategyzer Perspective on Success and Failure 02-06-26
BMC-01 — Customer Segments
BMC-02 — Value Propositions
BMC-03 — Channels
BMC-04 — Customer Relationships
BMC-05 — Revenue Streams
BMC-06 — Key Resources
BMC-07 — Key Activities
BMC-08 — Key Partnerships
BMC-09 — Cost Structure
Business Model Canvas
Diagrams-as-Code (DaC)
Digital garden using Github and Vercel
Digital Garden
Don't Organise Your Zettelkasten
Example Digital Gardens
Gamification
Graphviz (DOT)
Idea 01 - Hypotheses Make Assumptions Explicit
Idea 02 - Test the Riskiest Assumptions First
Idea 03 - Evidence Matters More Than Opinions
Idea 04 - Learning Comes From Synthesising Evidence
Idea 05 - Progress Is Measured by Risk Reduction
Idea 06 - Every Experiment Must Lead to Action
Idea Pollination and Insight Harvesting
Learning Cards vs Test Cards
Map of Content (MOC)
Mastering Business Models
Mastering Business Testing
Memex - what is it
Mermaid.js
Personal knowledge management system
Personal productivity
PlantUML
Product Methodology
Progressive summarisation
Strategyzer Business Model Canvas
Strategyzer
The 4 Disciplines of Execution (4DX)
Value Proposition Canvas
Writing as Thinking
Zettlekasten - What is it
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Last Updated: 01/07/26